🎯 Mouse Sensitivity Converter

Convert mouse sensitivity between different games and maintain the same aiming feel. Automatically calculates cm/360°, flick distance, and eDPI.

Convert sensitivity

Frequently Used:
Converted Sensitivity
cm/360°
cm/180° flick distance
eDPI
Sensitivity type

Calculate sensitivity from cm/360°

Enter your target cm/360° to calculate sensitivity for each game.

gameSensitivity value

Supported games list

gameYaw valueEngine

How calculations work

  • Basic formula: New sensitivity = Original sensitivity × (Original game's Yaw ÷ Target game's Yaw)
  • cm/360°: Calculated as 914.4 ÷ (DPI × Sensitivity × Yaw)
  • Yaw value is the rotation angle per 1 sensitivity defined by each game engine
  • If DPI differs, sensitivity is recalculated based on cm/360°
  • All calculations are completed within the browser, and data is never sent externally

What is Mouse Sensitivity Converter?

Mouse Sensitivity Converter is a utility tool that translates mouse sensitivity settings across 20+ competitive games including CS2, Valorant, Apex Legends, Overwatch 2, and others. Different games use proprietary sensitivity systems, making direct comparison impossible without conversion tools. This converter solves the frustration of recalibrating aim when switching between games by calculating equivalent sensitivity values across platforms. Essential for esports professionals, streaming content creators, and competitive players who need consistent muscle memory across their gaming arsenal.

How to Use

Select your source game from the dropdown menu, enter your current sensitivity setting, then choose your target game. The converter automatically calculates the equivalent sensitivity value accounting for each game's unique sensitivity algorithm. Most competitive games use different DPI multiplication factors and sensitivity scales: • CS2 and CS:GO use a 0.022 multiplier system
• Valorant applies a different sensitivity curve and acceleration compensation
• Overwatch 2 uses angle-per-360-degree rotations
• Apex Legends incorporates additional aim assist considerations. Copy the resulting value and apply it in your target game's settings. Fine-tune through practice since conversion accounts for mathematical equivalency, not personal preference variations.

Use Cases

Esports athletes transitioning between games for tournament play need consistent sensitivity to maintain developed muscle memory. Streamers playing multiple competitive titles simultaneously benefit from equivalent settings, reducing adjustment periods when switching games during broadcasts. Players recovering from hand injuries use sensitivity conversion to prevent retraining muscle memory when limited play time necessitates game rotation. Game developers studying player sensitivity preferences use conversion tools to understand cross-game patterns. Teams analyzing player performance across tournaments use sensitivity matching to isolate gameplay improvements from equipment-related variables.

Tips & Insights

Sensitivity conversion provides mathematical equivalency but doesn't account for differences in aim assist systems, acceleration curves, or dead zones—manual fine-tuning usually improves results by 10-20%. Professional esports players typically test converted settings in-game for 30-60 minutes before considering them final. DPI (mouse hardware setting) interacts with in-game sensitivity; most pros use moderate DPI (400-1200) with in-game sensitivity adjusted for preference. Understanding your game's sensitivity scale—whether it's 0-20, 0-100, or percentage-based—ensures accurate conversions and better transfer between games.

Frequently Asked Questions

What is the Mouse Sensitivity Converter?

A tool to unify mouse feel across different games. Each game uses different internal sensitivity units (yaw values), so the same sensitivity setting feels different from game to game. This tool accurately converts using yaw values, so you can maintain the same aiming feel in any game.

What is cm/360°?

A value indicating how many centimeters you need to physically move your mouse to rotate 360 degrees in-game. It provides a consistent way to express mouse feel regardless of game or DPI, and is the standard metric in pro gaming communities. Smaller values mean high sensitivity, larger values mean low sensitivity.

What happens if I change my DPI?

Changing DPI changes the cm/360° distance, so you need to adjust in-game sensitivity to maintain the same feel. For example, if you double your DPI from 800 to 1600, halving your in-game sensitivity keeps cm/360° the same.

Why is Fortnite sensitivity conversion difficult?

Fortnite uses Unreal Engine's proprietary slider method, and sensitivity depends on FOV (Field of View). Since conversion based on fixed yaw values like other games is difficult, this results in an approximate conversion. We recommend fine-tuning in-game.

What's the average sensitivity for pro gamers?

Many FPS pros use mid to low sensitivity in the range of 25-45 cm/360°. CS2 pros average around 45 cm/360° and Valorant pros average around 35 cm/360°. However, optimal sensitivity varies greatly by individual, so finding your own setting is important.

How accurate are the sensitivity conversions?

The conversions are mathematically precise for cm/360° calculations, but real-world accuracy depends on each game's sensitivity implementation being consistent with documented values. Some games have different horizontal and vertical sensitivity settings, which can affect actual feel beyond the numbers. We recommend testing conversions in-game for a few minutes before relying on them for competitive play.

What if my game isn't in the conversion list?

If your game isn't listed, you can often use a similar game from the same engine or developer as a reference point. Alternatively, you can manually calculate sensitivity by testing different values and measuring your cm/360° with a sensitivity measurement tool. The core principle of matching your physical movement distance remains constant across most games.

Does mouse acceleration affect sensitivity conversions?

Yes, mouse acceleration can significantly affect how sensitivity feels in practice, even if the cm/360° values match exactly. Most competitive gamers disable mouse acceleration in their operating system and game settings to ensure consistent, predictable sensitivity. If you use acceleration, the converter's values may not feel accurate, so disabling it is recommended before testing conversions.

Should I lower my sensitivity for better aim?

Lower sensitivity generally provides better precision and control for aiming, but it requires more mouse movement and desk space. Most professional esports players use sensitivities between 30-50 cm/360°, as this range balances precision with quick reaction times. The best sensitivity is one that feels natural to you and allows consistent, comfortable aim without arm strain.

How do I find my current sensitivity in my game settings?

In most games, sensitivity is found in the Settings > Mouse or Controls menu, often labeled as 'Mouse Sensitivity' or 'ADS Sensitivity'. Some games display the value as a percentage or number rather than cm/360°, so you'll need to experiment or research your specific game's sensitivity formula. Many competitive players use sensitivity testing tools to measure their actual cm/360° regardless of what the game's settings display.

Can I use this converter for first-person vs third-person games interchangeably?

First-person and third-person games often feel different even with matching cm/360° values due to camera position differences and field of view. While the converter gives technically accurate translations, you may need to adjust slightly based on how the camera feels in each game type. Many players maintain slightly different sensitivities for competitive FPS games versus third-person shooters despite the theoretical equivalence.